Vehicles
* There are 50 vehicles
o // One would presume 20 a side with 10 being civilian, rebel or neutral units.
* There are air, naval and land units all faithfully simulated.
o Vehicles react to terrain with varying levels of performance.
o Strengths and weaknesses of vehicles are apparent and a strategy element in Operation Flashpoint 2.
o The following elements are supported:
o Crew positions
+ All Weapon systems
+ Detailed simulation and deployment of firing sequences
+ All weapon specific cockpit components, HUDs and interfaces
链接:
http://en.wikipedia.org/wiki/Operation_Flashpoint_2#Vehicles